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I suppose we should also note that this theme's access to fire magic and fire immune units provides a defense against Dom 2's most reliable giantkillers: Swarms of expendable goons(Especially undead), and point-blank annihilation*. A giant mage is also one of the few non-SC mages that can be safely placed in the front lines, casting Flame Eruption after Flame Eruption.
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That reminds of my suggested Abysia theme, "Blood of Giants", with Giantbred (immune to both heat and cold), as a gag poking fun at the Jotunheim "Smouldercone Traitors" theme in....2.08?