This next one has to do with Commerece,
First we need some sort of standard monitary figure(Ex. Dollars, euros so on) that can be used to buy ships quickly or resourse from other empires, and anything else. Money\Commerece would be created by many things, Taxes from each of your Planets, You would be able to raise or lower the percent but higher levels would cause unhappiness. To represent Industry Tax you would get money from different types of buildings and there amount of use, So a mining colony on a planet that has a high mining value would devolpe more money then a mining colony on a planet with less mining value.
Next You could devolpe Commerece\money from tourism to different planets within your empire so if you had a planet devouted to Happniness building then you might get a large amount of money from that planet from commerece but there would be one thing that would apply to this, Location if you have a planet devouted to tourism and it is out away from all inhabited planets you would get little or no tourism money but a planet that is near your capital planet which would be well traveled would get a huge tourism commerce bonus
Anyone have any thoughts on this idea?
