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Old June 5th, 2001, 03:10 PM
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Mordante Mordante is offline
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Default Re: The Face of the Enemy (Destroy this Ship!)

1) defence modifiers are a null issue with baseships really - yes the stealth armour stacks with ecm (as would scattering too) for a +75% bonus but compare that with the +65% attack bonues and the inbuild -40% defense for base ships and hits are assured (even without considering my empires +20% attack bonus)

2) fighters are interesting but need to attack with vast numbers to penetrate those shields in a timeframe to effect the outcome of the cap ship engagement.

3) refits to pds-massed designs are likely should i use missiles and fighters in the first combats. It is likely that the enemy power has some specialised defense assets.

4) i have consider system-destruction weapons as a Last ditch fleet interdiction weapon. i.e. black hole generators trigger when an overwhelming incoming fleet is spotted. This use is entirely hypothetical though - I have no idea how the dynamics of triggering/resolution would work in simultaneous play....

thanks


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