Re: The Face of the Enemy (Destroy this Ship!)
Hrrrrrrrm.
What's the range on your engine-killing beams? Given that he has NO missiles, and no range-7 or range-8 weapons of any kind, engine killers might be helpful.
Since you have all technology and a propulsion advantage, you may want to go for speed/range. Say --
BC chassis/propulsion:
6xQE III, Solar Sail III => 13/7 speed
All ships use maximum weapons range, tweaked so that second movement strategy may need to be 'Don't Get Hurt'. Try it in the simulator -- it's smarter than it used to be.
Weapons to favor:
Engine-killing beams if range is good. Don't bother with missiles unless you've got a LOT of them -- his PD will probably shoot them down. PD is probably more space-efficient than most of the missiles in terms of shots needed to kill a missile and shots available while it closes.
Shield depleters, if you WON'T be fighting in a nebula.
High-energy magnifiers (range 7) or possibly WMGs (range 8). His armor is insignificant, so it's not like you need to rely on low-damage shard cannons. Incidentally, his shields won't help at all in minefields.
As a Last-ditch scorched-galaxy defense, have a cloaked star destroyer ready IF your opponent prefers the Main Fleet approach.
Does your opponent have supply ships at all? I'd be tempted to (simulate first!) try to designate a few ships to kill only unarmed ships if it looks like they're vulnerable... probably wouldn't be, but maybe.
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-- The thing that goes bump in the night
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