quote:
1)choice of battlefields/choke points – not an option I fear, I already have 3 maximum range (500ly) renewable (ie. Onboard repair) warp point constructors myself (each tied to a fleet) and I expect a similar capacity from my enemy. From my front line I can target his rear territory and I expect a similar advance from him when the time comes. Thus choke point defence (mines/satellites etc) will be irrelevant since the warp points will be newly placed. I can see able practical way to force the battle in nebulas either
Uhmm. Don't you know about the 10 WP limit?
Just like the "can't create stars if more than zero" thing, you can't add new WPs if theres already 10 in a system.
So activate those WP openers, and shield your systems by interconnecting them till no more WPs can be added.
Then, WPs cannot be opened into your territory, and you can force the enemy to travel through chokepoints.