Re: SE5, Tell Aaron what\'s on your Wish List
something i'd like to see is components/ cargo that can explode if the component cargo is destroyed. that way missiles in a magazine can blow the whole ship up if hit.
Also I'd like to see infinitely moddable levels of ship layers like an onion. layer 1 components would get hit first , layer two components later, all the way to the inner core layer x components. Ships could thus be modded in layers with tonnage sige divided in percents by ship class. Spherical ships would have more inner components than say elongated ships. weapons systems with armor penetration could be designed to skip x number of layers (or less or random).
Plus it would also be nice if certain weapon systems didn't have to be upgraded, such as missile launchers and gun components, but damage and range would be determined by their ammunition, thus providing two research streams, launchers and ammunition.
Lastly it would be nice if the targeting priorities of weapon system could be expanded. ie missile components would target ships but could be switched to point defence fire if required or desired.
i dont know but what do you think ? it should be programmable, moddable.
ggm
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