Thread: Fire and Flee?
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Old August 11th, 2004, 11:22 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Fire and Flee?

Quote:
Too bad that advice doesnt help me, since my problem is I want them to fire only for those two round (or way it three? =P) because I don't want them to accidentaly hit my melee masses.
I think that was the idea. The game was patched so that guarding units will fire.

Assign your archers to a commander and have them "guard commander". Set the whole group (AND the commander) near the front of the line but off to the sides (far right for forward, top or bottom of positioning screen for the left/right flanks). That will help avoid friendly fire. Now have that commander do "hold and attack closest" or just hold, for as many rouinds as you want, then retreat. Retreat is much better than flee. Troops that are told to do something and flee are stupid. Troops acting under a commander and doing an orderly retreat are smarter.
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