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Old August 11th, 2004, 03:05 PM
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Esben Mose Hansen Esben Mose Hansen is offline
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Default Re: Thank you Stormbinder!

Quote:
No matter what game you play, there will always be people capable of editing the files for an advantage.
That's not quite true. If the server can be trusted, you can have a cheat-free game. The idea is that
  • No information that should not be displayed are sent by the server to the clients
  • The clients only sends in the moves --- then the server validates that those moves are legal, and calculates the consequences.
This could have been done with dom2. .That leaves two kinds of "cheating"
  • bots
  • Better clients (e.g. displaying numbers instead of graphs could be considered more accurate) Easily solved by making the format plain text --- everyone is equal, then.
Neither of which is really that bad in dom2. (In games such as UT2004 those cheats are troublesome, though)

An added advantage would be that AI-bots could have been implemented
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