Re: Q&A Chat session with Aaron Hall. (On #se4)
Alas, this chart confirms the time I had expected for my own session, and I won't be able to get there (at least, I managed to figure out the time for my zone without being fully confused).
So my questions are as follow:
- Will the construction rates "stack"? That is to say, will any excess carry over to the next item in the list, or will it be "one queue element per turn" as in SEIV? For example, will you need two turns to build two ships costing 2,000 minerals at a 4,000 minerals spaceyard, or a single one?
- Will the dynamics behind Stellar Manipulation be changed with SEV?
- As mentioned before, would it be possible to have a few details about the script system?
Thanks!
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