Re: are stealth units targeted by flames from afar..?
It wouldn't make much sense to me if Fires From Afar, which is described as striking military camps, would hit sneaking units.
If such scouts are hiding in a fortress when the fortress is beseiged, they will be trapped inside and killable.
I think it does make sense that scouts can hide and avoid such attacks.
For the clam-hording issue, I would tend to suggest a different change:
* Use of clams should only work for mages (minimum 1 magic level, or perhaps minimum 1 research point). Might also limit it to one clam effective per person (or not).
* Fever Fetish should only work on units which take damage from disease.
PvK
|