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1. How to deal with Living Statues? (and other high prot non-undead MBs I guess)
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living statues have fortunately only 15 hp . so use fire or better air spells against them .
most fire spells are ap so protection is halfed .
most air spells are an so no protection . so a lightning bolt e.g. has 14+ an damage and requirement of only A .
so when cast by a AA mage it should do at least 15 damage and if you cast before aim on your mages almost every lightning bolt hits .
you are standard jotunheim iirc . i am not very familiar with them because i like jotunheim niefelheim most so perhaps air and fire are hard to get with them .
but your jotun gigants should overcome the protection anyways because they have high strength .
the damage throw is : (strength + weapon damage + 2d6 oe) -
(protection + 2d6 oe) .
a living statue has 14 def so it should be not too hard to hit and 2-3 hits from a jotun gigant unit should kill it .
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2. Why did my Bane Lord charge into the middle of the undead army and get surrounded, instead of flying to the back and offing leaders like he was ordered to? He only flew halfway down the battlefield.
CC
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yeah as vynd said attack rearmost is not too good in most cases you attack the rearside of an enemy squad instead because of the morale checks .
iirc attack archers is without morale checks so attack archers might work better because the pc most times puts his mages in the middle of his archers .
but don't attack ermor with a single SC . they are one of the few nations where SCs are not so good because of the following :
-swarming , so some undeads will always hit
-undead = no healing through lifesteal , so no fatiguerecovery
a special sc with regeneration + reinvigoration items might work but is not worth it because destroying undeads is easy with anti undead battle magic like wither bones .
hope this helps
