Re: SE3 Research
The way research points accumulate (e.g., without compound interest) makes it preferable to put all points into a single project. MOO I had a sort of strange system where spreading research around was beneficial, but as long as doubling research allocation halves research time (that is to say, as long as research "flow" and time are perfectly inversely proportional) spreading research is detrimental.
For example:
If you have 4 projects of 1000 RP each, and you get 1000 RP per turn, sharing the research gives you 4 advances on turn 4... but focusing research gives you one advance per turn. The more you spread research, the worse off you'll be...
Was there some hidden advantage to spreading research in SE3, like compound interest or decreasing gains?
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