Quote:
These are radically different opinions from mine. I find the end game can become a chore & I like fighting* - the sooner the better so I personally want a relatively crowded game. In RTS I really despise no rush rules as they take away some of the tensions of the early game. I think a crowded game means that all of the tech tree is relevant not just the big end level stuff. If the game does end abruptly then at least it has not wasted a lot of time.
Pickles
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took the words right out of my mouth

i agree completely with pickles