Quote:
With 3S, the golem can teleport from the lab to a distant province, and in battle can cast Body Ethereal, Astral Shield, Personal Luck, Twist Fate, and Astral Weapon before stomping away.
That's pretty high-end, though and not well in line with Jotun's magic paths.
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that is pretty dangerous . just 2 words : MIND DUEL .
i don't remember if i ever saw the ai cast that in sp but i think it does sometimes too .
in mp this is extremely dangerous though .
furthermore i see no reinvigation items / life drain items on the golem sc .
so i have to agree with pickles and add : after the spells he might have 70-80 fatigue but can't recover so after a few tramples he fatigues out .
imho this setup is extremely bad for a golem sc even against ai ermor .