Re: Why no love for Caelum?
hm i didn't play caelum much and have not an as long expierience in dominions as you zen and stormbinder but i think stormbinder is really right about caelum .
until turn 20-30 you have a very hard time to defend against a good caelum player i think .
that all their troops have magic weapons is brutal.
earlygame some caelum fliers can kill almost every sc pretender who needs to buff first and has little protection .
they can produce the most mages and everywhere .
earlygame the battle lightning spells like lightning / orbligthning are very brutal too because most nations can't protect their troops in this stage via lightning .
then just switch to stormbinders described battle tactic .
even for a seraph with 2a the false horror causes only about 9 fatigue( when i understand the sytem right perhaps a bit more or less) so he can masssummon horrorhordes .
20 mages doing this is would be 40 horrors each combat round and as caelum 20 mages are hard to get .
they have airqueens later as Uberscs and they can clamhoard .
from cold 3 you get +120 extrapretenderpoints and you can take sloth 3 too with them .
i think the main problem is that no other nation can earlygame attack 5-10 provinces in 1 turn with stormbinders described methods .
this way they easy can encircle others and then when they rout all is wiped out .
scs who need to buff do bad against them .
so i think stormbinder and cohen are really true claiming caelum is too strong .
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