Quote:
Boron said:
magnate whats your god ?
perhaps you should leave him at home rather then furthermore leading gigants and summon/forge 
furthermore : you could well decrease upkeep by sacrificing all your gigant units and using summons instead .
at the point of the game in which you are now the gigants are not much more than fodder too .
unfortunately 40 gigants are really normally not enough to take out 180 other units because they swarm them to death .
you could use some of the "goblins" i think they are called vaettis with your gigants as another solution :
they swarm , the gigants hit easier + kill .
iirc gigants are size 4 and the vaettis size 1 .
so 1 gigant + 2 vaettis can occupy one battlesquare .
the only troops always worth being produced which are still very strong lategame are imho :
devils , vampires , storm devils , torrasque , abominations , ghosts .
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Well, first off my pretender is a wyrm with no magic paths at all. I spent my points on dom 10 and good scales (order 3, prod 3, cold 3, magic 1). So the wyrm leads armies and fights - almost 500hp in dom 10.
Second, thank you for the suggestion of using vaettis - I'll experiment. I based this strategy on Arryn's Utgard AAR - although it's not the same theme and I took slightly different scales, I noticed that he recruited primarily jotuns and that they were great in battle. Even now, my losses are few (the living statues are hard to kill but don't do much damage). The 180 stack is described as Footmen, Archers and other infantry stuff - no cavalry or living statues in significant numbers. I agree that 40 is probably not enough, but I'm cranking out some archer legions nearby which should help. I'll try sprinkling in some vaettis too.
Finally, I don't have the magic paths anywhere to summon all the great troops you mention. I have one N3 jade sorceress, for whom I forged a moonvine bracelet and a thistle mace to cast GoH (yay for giants!), who can summon my lamia queens and firbolgs. I have several D2 mages with skull staves who can summon BLs, behemoths, pale riders and so on. But that's about it. When I get conj 7 I'll get some couatls (seem too good for O1N1) who might be able to get some decent astral summons for me.
I do take the point that summons have no upkeep though, and that seems to be becoming important. I don't like using undead against Ermor because they get bLasted by my own priests, but I will use them against the others.
Unfortunately I've not been able to play much (mother-in-law visiting this weekend!), and I have a hellish week coming, but watch this space ....
CC