Quote:
Ygorl said:
Another disadvantage of Caelum that I don't think anyone's mentioned, and that makes them somewhat weaker until later in the game, is that their large size prevents more than a few of them from attacking a given target. Most nations can overwhelm a high-defense baddie by swarming it. Not so Caelum. Conversely, they are easily swarmed by hordes of junk.
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caelum has little need for normal troops . i think some archers are enough to prevent routing . most work do the mages .
since caelum has the only earlygame fliers ( pan harpies , the expensive vanheim valkieries are the only others that come to my mind ) and can easy get a staff of storms to cancel midgame abysian devil flying armies etc. i think thats really enough or they can use a normal army with wingless + mammoths which should hold out long enough until caelum mages finish the work .