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Old August 15th, 2004, 10:22 PM

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Default Re: Winning strategys?

Quote:
Tannath said:
I am talking about VQ, madcastling and clams, of course.

Now that the biggest fan of these strategys has been exposed as a cheater, I am thinking how "overpowered" they really are...
I'm no veteran, but...

VQ definitely was overpowered. Now she seems about right - you can still make her a supersupercombatant, but at the cost of all your scales or dominion. Seems fair. At least relative to her closest counterparts, the liches, she now seems to be properly dominioned and costed.

Clamhoarding is not overpowered at all. It is a steep cost with a fair payoff. If you make a clam by alchemizing pearls into water gems, it takes 20 turns to pay for itself. Astral spells are more useful than water spells, for sure. (In general. There are situations where a water spell or summon could be exactly what you want). And if you have water gems already, and pearls are what you actually want, then it pays for itself in only 5 turns. And this still doesn't count the cost of the mage-time, or the fact that the clam carrier might die and lose his clam. If you aren't in the astral business (and many nations won't be) then clams just aren't a good buy, unless you have a big surplus of water gems, already have all the boots of quickness you can use, and don't need any sea trolls.

Madcastling doesn't even work, so it certainly isn't overpowered. The strategy of putting all your temples in castles isn't madcastling IMO, it's just good urban planning

But even then, you have to consider what you are doing. Even if you have a 300-gold castle and a 200-gold temple, only 40% of your investment is the temple, and 60% of it is the defense for the temple. And if you don't manage to rescue the temple during the 1 (sometimes more) turn window the castle buys you, you not only still lose the temple, but you end up giving your enemy a castle. If you aren't expecting a protracted defensive campaign, you might be better off just replacing the temples you lose to enemy raids and building castles where they are strategically valuable.
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