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Old August 16th, 2004, 10:24 AM

Mark the Merciful
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Default Re: Why no love for Caelum?

Quote:
Boron said:

but that are the "only" exeptions . AND call of the wilds is AIR magic too so this is not such a good argument imho .

so stormbinder is still true :
harpies/black hawks win against a single seraph wow .
now if the seraph only takes with him 5 caelum troops on guard commander though i think he wins again against EVERY pd of about 20 and even some black hawks mixed in or something similiar don't beat him .

what makes this almost unique is that caelum can do this early midgame ( turn 20-30 ) to 5-10 of your provinces .

arryn your attack strat won't work .

you as any other nation can effectively attack 2-3 provinces , caelum can attack 5-10 low protected with the seraphs combo storm mentioned and attack 1-2 with their main army ( e.g. several high seraphs , staff of storms etc . , mammuts + archers , later air queens and lots of good other choices ) .

so you almost can't win in the late earlygame or in midgame against a good caelum player .

you can't castle your whole mainland earlygame and if you do you waste too much resources for this .
even if you castle it doesn't really help the caelumplayer just has to turn taxes to 200% and economically bleed you out .

furthermore caelum has stealth preachers + flying scouts .
so they always know where your anti raid army/armies is/are and can attack all the other provinces .
losing 1-2 seraphs is no big loss too .

so caelum can do 2 things better than ANY other nation from turn ~15-40 :

- prepare battles of encirclement and annihilation
- raid large

Anyone who can build a blood economy and cast Bind Fiends can raise an army of flying stealthy things that can not only raid as well as Caelum, but are rock solid in battle (and cost NO gold or maintenance). Both BF Ulm and Abysia can put together the same sort of raiding/surrounding conquest strategy in the same time-frame that you're talking about for Caelum. Probably Mictlan can as well, though I'm less clear what they'd use to lead the sneaky flying armies (Abysia uses Demondbred and BF Ulm uses Vampire Counts).

Dusk Elders are sneaky, ethereal and can beat most PD by spamming Raise Skeletons/Raise Dead. Give them boots of flying and they too can be super raiders. Again, no gold and no upkeep.

I don't think Caelum has any claim to uniqueness in this area.

What's more, the ability to raid behind the "front line" is very nice, but it's no way to conquer and hold territory permanently. If your opponent has a solid army, you are going to have to beat it at some point or he will take all that territory back very quickly.

Mark
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