Quote:
Boron said:
yeah but murdering winter does not too much too unless lategame :
because early-midgame you will rarely have a big enough target where it may be costeffective to use (expect enemy capitol perhaps ).
furthermore you need most likely construction 6 before to have a 5W mage + you need evocation 7 or 8 for murdering winter .
(...)
once reaching a critical mass you can increase your clams really fast :
from 100 clams you can cast either 1 wish / turn
or convert them back to water and forge 5 additional clams each turn without dwarfen hammer or 7 each turn with dwarfen hammer
|
Gee, speaking of situational, for Wish you need Alteration
_9_, and a mage with Astral 9. That's a bit harder to get then Evocation 7 and Water 5, unless you're a strong Astral nation, you have to take it on your pretender. And conventional wisdom is that it's unwise to put Astral on your pretender unless it's immortal.
That Murdering Winter on the other hand can target the other nation's capitals, it can target their library/sage guild provinces and really nail their research (and quite possibly bunches of items on the sages), it can target armies that are about to attack you, quite possibly killing some mages and causing their magic troops to be left out of the attack.
Doesn't seem all _that_ limitted to me.
