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Suicide Junkie said:
The treaty status could be a key symptom.
Perhaps the declaration of war was hit by a comm interception intel op or something, so they were only half at war...
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Quote:
Roanon said:
I think it happend like that:
Alarikf declared war on me. This was instantly flagged on the client side, and this flag has been taken over by the host. (OT: this should NEVER be done with Online games, client has to be allowed to send commands only and not to change ANY data directly, host data MUST BE modified the host programm validating and evaluating client-issued commands only. I hope this is done more striktly in SEV).
The host program run the turn, somehow loosing the Messages before evaluating them. There are known problems with Messages in large games, we all know that trades tend to get lost when not done as the very Last thing during the turn. The result was that Alneyans already flagged empire shot at me, while the lost message never resulted in a like change of the flag on my empire's side.
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I obviously can't say that this is definetly not the case, but I have never seen or even heard of anything remotely like this happening. Like everyone else I have heard of problems with Messages getting lost, but I have never seen a situation where two empires were "halfway" at war like this. What are the odds that a bug this serious has never occured before now in all the games of SE4 that have been played?
I will send an email to Malfador tonight when I get home. Maybe they can figure it out.
Geoschmo