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alexti said:
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Boron said:
so for a not already almost winning empire or a faerun game i think 100-200 gem income / turn per sites is already quite high .
furthermore this is only fully true for pythium and other accashic Users , e.g. vanheim , man etc. have normally big trouble finding more than 50% of the sites .
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Usually by mid-game you can get into most magic paths up to level 2 at least (indies, summon, mercs), so you can find nearly every site if you have time and need.
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Boron said:
you are probably all right that clams are not worth building a strat around but your example looks a bit too good to me 
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My example looks good, because it was example of successful conquest. However, the clam hoarder needs everybody fail in their conquests, so the whole map is in closely fought wars without anybody gaining significant advantage. This is not impossible and may even be a beter bet for some nation, but personally I don't like to rely on strategy which just awaits particular random outcome and when there isn't much difference I can make myself.
So my point was that by the time one could have had 50/100 astral from clams, the successful conquerer will already be wrapping up the game.
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yep your points are good .
only 2 small additional thoughts :
-on a smaller map ( inland , aran , desert eye ) having 15-25 well defended provinces + clamhoard is good .
because there when you have 150 provinces as you had you have already won .
-on a big map like orania though your conqueror strat has 1 significant disadvantage :
you need lots and lots of troops + battle mages + small scs etc.
furthermore when you have e.g. 60 provinces on orania and are the biggest power then others will ally against you .
the clamhoarder looks weaker and not of a concern instead and does inner growth .
he has the advantage that he can spend most of his money on researchers and he will have in lategame only very powerful summons / scs etc.
i think the clamhoarder will have a higher research then the conqueror .
and the conqueror has to spend his gems on lots of low-midlevel things too because he can't wait and stockpile and techrush .
furthermore many of the best conqueror nations can't accashic and have bad sitesearchers .
so you have to be lucky and conquer e.g. lots of pythium , arco etc. territory which was already fully searched .
at the moment i like mictlan quite much : they can a bit clamhoard and get lots of blood and with the blood can expand very well in most stages of the game

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