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Old August 18th, 2004, 06:22 PM
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Cainehill Cainehill is offline
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Default Mound King Reanimations?

Seems like I'm seeing a problem with the Mound Fiends. In friendly dominion, with unburied corpses (for instance, this turn, 17) in the province, I've had Mound Fiends set to Reanimate for over 5 turns and ... Nada. Diddly. Deathly Squat.

Shouldn't a Mound Fiends be reanimating something each turn? At a minimum, within 5 turns it seems like it bloody well should have brought something back from the dead, but no. I have carrion springing up (playing CW Pangaea), but not whatever-it-is that Mound Fiends are supposed to reanimate.

(Tried using the search function - but "Mound King" + Reanimation gave lots of pieces of threads that didn't even have the word "Mound" in them, much less Mound King and reanimation in the post or even thread.)

Edit : Replaced "King" with "Fiend" - mound fiends aren't reanimating. Seemed like "King" would be the mighty one, instead of "Fiend", but ah well.
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