Re: SE5 Ordnance Supply?
I would have thought the point of having ordnance supplies was so a ship’s ability to use a particular weapon type in combat could be precisely controlled. With the combat in SE5 being real-time, the need to controlled the ability to use a particular weapon in combat is more important, not less. For example, consider a fleet with an exhaustible supply of missiles and a restricted supply of torpedoes or a ship with point defense systems with an exhaustible supply of ammo. We could get the point defense systems to use the ship’s supplies, but then the ship using up all of its supplies, and this ruins the point of having an ordnance supply system in the first place. Also, some universes that people like to mod or make up don’t have replicators [img]/threads/images/Graemlins/ooo.gif[/img] or even energy weapons [img]/threads/images/Graemlins/ooo.gif[/img].
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