Re: What is Dominions II?
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Sheap said:
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Gandalf Parker said:
There are slick interfaces available for any system. Unfortunately if its for 4 different systems then its hard to find common ground. Not much good to have buttons doing things on one that cant be done on the others.
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No one is complaining that the window borders look funny. None of the UI issues that are being brought up have anything to do with what platform the game is running on. I could give a list but I don't want to turn this thread into a rant session 
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Well he mentioned keypresses. I think that the keypresses used originally were the ones that would work standard across windows, mac, linux and solaris. As it is they are already sliding into ones which dont carry over well into all of the platforms which slows down getting patches and new demos done.
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The same thing I think. Less resource intensive games on Windows let the windows dll's take care of alot of the overhead. That way each program isnt loading and using modules for common things like how to draw the screens or how to display fonts.
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Whatever is going on to make Dom2 more resource intensive than usual doesn't have anything to do with module loading overhead. But whatever the reason, it hardly matters. Do I really need my fire darts to run at 60 FPS?
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Its that Dominions does not load modules. They do everything themselves rather than use things already loaded such as screen-write API's or optimized for windows such as DirectX. Most FPS problems are graphic card problems. I think from not making best use of drivers for the cards.
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