Re: SE5, Tell Aaron what\'s on your Wish List
Suggestions:
1) Last time I played SE:IV G, I built a base which could open and close warp-points, but as I recall, the base required at least one movement point to do any warp-point opening or closing. Perhaps this could be fixed?
2) An interesting addition would be adaptive technology which attunes itself to work better against enemy technologies. An example, adaptive shielding which can eventually completely protect itself against certain frequencies of attacks.
3) A new intel project where an empire could slowly take over another empire covertly. Such as inserting agents into the enemy empire whom will slowly gain in rank and become high commanders.
4) More event flexibility, such as an advanced ship coming from the future to warn your empire about a forthcoming war which will end NOT in your favor, to prepare you. In the background, I'd suggest giving one of the AI's the order to go into a huge militaristic operation against your empire, the breaking point of the war would be random.
5) Spatial anomalies would be nice, such as warp points which periodically open and close, or erratic warp points which randomize their destination, or even warp points which have a small chance every time a vessel goes through of closing forever and severely damaging the passing vessel.
6) Faster AI turn processing never hurts...
Sorry if any of these have been previously mentioned, if I sounded too vague, and/or if I rambled.
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