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Pickles said:
I would prefer a more sophisticated army morale system such that the morale of all units (leaders or "squads") was effected by things other than just their own casualties
(& eg fear spells). This would subsume the current quirks so that a unit would check morale if it's leader was killed or if another unit broke or was destroyed & heroes would be just another type of unit. There could even be more than 2 morale states, fine & routing could be joined by "shaken" -2 to att & def maybe.
However that would require a rebalancing of the game & is more a Dom3 wish list item rather than a patch issue so I am happier with the current system that some attempt to paper over a few cracks.
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I, too, would prefer a more miniatures-like morale system, but that -- as you say -- would entail a major rewrite of the game.