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The_Tauren13 said:
use esben's suggestion about being surrounded, making SCs weaker. then, bring back the old dom I attack commanders battle option, to make battlemages weaker. then, poof, typical recruitable troops become more useful, and maybe the AI's massed armies strat might actually work.
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Since the devs created Dom 2 primarily as a MP game, I seriously doubt that they'd bring back a command that would dramatically alter MP play just to attempt to fix a SP issue, and one they don't seem to consider much of an issue at that.
You've made an interesting suggestion. It just has about as much of a chance of ever happening as we have of ever seeing a major UI change. Snowballs in Abysia, anyone?
