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magnate said:
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Arryn said:
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magnate said:
It just doesn't make any sense that any commander routs without failing its own morale check.
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Sure it does. It's *common* sense. How many officers would stick around to face an enemy, alone, after their troops have fled? Answer: none that are sane.
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I'm getting quite frustrated here - you are just not getting the point. For a 10hp, 10 morale human commander yes, I agree with you, he won't hang around when all his men are killed. He will fail a morale check and flee.
For a 200hp, 30 morale uber-beast, it's a different matter. What do they care if the infantry or archers or whoever they are get mown down (probably trampled by their own fleeing mammoths)? Unless they are sorely wounded and fatigued themselves, they wouldn't rout. In a fantasy game, that's "*common* sense".
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Gee - I just lost a 200 HP, 30 morale uber-beast pretender, because after all the infantry and cavalry was mowed down, the _archers_ behind him were still plinking away at Man's heavily armored knights. Said knights surrounded uber-beast and lanced him into a grave in 2 turns, tops.
I'd say that yes, the SCs _should_ still pay attention to their troops, mostly.
IMO, it's only that
summoned creatures shouldn't count / matter for making commanders rout, whether it be the Moloch's imps, or the single phantasmal warrior one of the mages stupidly summons after hir script runs out.
That, and possibly some changes to what happens when a commander dies in an all-commander force - force a morale check on each death, since if there are nothing but commanders then some friendly casualties might be expected.