Massive AI Satellite Overproduction
I have a new and truly baffling AI production problem. My new AI is building huge masses of recon satellites and I don’t know why. The production amounts specified in the AI_Construction_Vehicles file are being completely ignored.
In all AI modes except exploration, the recon satellite build section is as follows:
Entry 8 Type := Recon Satellite
Entry 8 Planet Per Item := 10
Entry 8 Must Have At Least := 0
According to the way the file is supposed to work, this should produce 1 recon satellite for every planet that the AI owns. In my latest test the AI has 403 planets and 1618 recon satellites, with hundreds more (quite literally) in production. That is more like 4 per planet with the amount increasing rapidly.
Does anyone have any idea why the AI would be creating so many recon satellites? Does the AI ignore the Planet Per Item specification in the AI_Construction_Vehicles file under certain circumstances? Has anyone else seem the AI players do this?
|