Thread: Anti-SC Army
View Single Post
  #7  
Old August 27th, 2004, 01:27 AM

Lex Lex is offline
Corporal
 
Join Date: Jul 2004
Location: Toronto
Posts: 180
Thanks: 0
Thanked 0 Times in 0 Posts
Lex is on a distinguished road
Default Re: Anti-SC Army

spamming drainlife would be good, except its D4, making it tough to come by.

What about having a 6 casters do quickness and 4 frozen hearts. That's 120 armor negating non-resistable damage per round, with 100 precision. The range is crappy (20 i think), but after the third round, if you haven't routed, the SC should be pretty much dead (which is good, cos with only W1, they'd be close to exhaustion after casting it 4 times in two rounds). the real advantage is that W1 casters are really easy to come by, and almost every race has them (from a random). So it "should" be easier to get a group of W1 casters in midgame then a group of D4 casters.

Edit: if you recruited a sage every turn, by midgame you'd have enough sages with W1 to form an anti-SC group. Give them some undead or lifeless fodder, and you've got an insanely cheap SC killer!

Of course the counter to this would be to send other mini-SC or troops with the main SC. This would absorb some of the frozen hearts, and by the end you might not kill the guy you wanted to, if any... of course its easy to counter this counter: you just get more casters (12 W1 sages on this script can obviously take out twice as many SCs!)
Reply With Quote