TC said,.."I know that there's a few people here who knows how to make some good textures from scratch; to those people, how can you add windows to a texture? (specifically, using photoshop 6?)"
Not a simple task, to get the windows in the right place the model needs a UV map and with this you can paint in the window glows manually. A second option is to create a small rectangle box and scale it down to the size you want. then give it a 'glowing' texture perhaps making it semi transparent and placing a light source inside it. then manually duplicate this and placing the box along the hull where you want the windows. The other way is to manually paint them on the finished rendering. Hard to make them look like part of the rendered ship.
Cheers!
