Re: Excess design points
i vote for 5:1 with cap at 39
but if the devs are interested, changing the scale costs is a great idea. i mean, order is probably worth twice productivity, and luck and growth are worth less than magic.
so maybe: order 50; productivity 25; heat/cold 40; growth 35; luck 30; magic 40.
obviously im a newb so perhaps these are bad scale costs but i think a change of some sort would be good
then perhaps a scaled thing for left over points, starting at 10 gold for 1 point, 19 for 2, 27 for 3, 34 for 4, 40 for 5, etc... all the way down to 55 gold for 10 points, and with different scale costs you would probably rarely have more than 10 left over
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