Re: Diplomacy Screen
There are alot of ways to accomplish it but yes it usually involves some sort of charming spell. In one game I was in I maintained an empty province near the capital that I could send a mage to so that the other guy could windride him out. In another I had my mages do transport spells dropping them into the trap-provinces. In yet another game we maintained border provinces that could be used to trade units.
One we meant to try but never got it setup before the game ended was when I had taken a really negative magic scale. I was supposed to send a sneak unit into his territory and "take" a province near his castle. He was going to make mages and walk them into it so I could do a binding spell. The big advantage was that I would have a lab full of mages that would be operating inside his majorly plus-magic scale.
Again I say that I think supporting creative play is more fun than offering menus of set choices like "ally shares everything" button.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|