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Old August 28th, 2004, 05:04 PM

Phoenix-D Phoenix-D is offline
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Default Re: SE5, Tell Aaron what\'s on your Wish List

Quote:
Colonel said:
Yes but that is out of necessity not because it is abstract. I sure as heck wouldnt wanr to look at something that was fit to size, would you???? This isnt dealing with the abstract this is a realism idea. TO refine my previous idea

... The small relative size is what MAKES it abstract. More to the point the combat map is 2d; it would be trival for ships to pass through the same square by simply adjusting their course slightly.

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Ship would have a chance to hit one another only if they were within say 1 square distances, also what would be factored in would be both ship directions, top speed, and sensor technology level, thats all i got for right now but there very well maybe more.

I think that would be a very bad idea.

Quote:

Small idea Gravitionial Forces, If you leave a ship in one place it should move closer to planets or stars depending on location and size---So a ship if it were near a star it might fall into orbit around the star, and if the ship has lost all its engines and movement it could be destroyed by the star but a ship with engines would stay in orbit unless it lost all Crew Quarters and Bridge---If it has Crew Quarters then the crew could still keep the ship alive.
Most things are either going to go into orbit or zip on by, depending on what speed they were traveling at the time. This is definitely an aspect that isn't needed. Things don't just fall out of orbit if they loose their engines, FYI..not unless they are in very low orbit (proof: the Moon has no engines. It is in orbit)
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