Re: Updated the FAQ
Trade Adds.
1º tech by now difficult to trade.
2º trade colonizing tech with neutral ai opponents NOT with the others (as they win options), if u cant in a 1 vs 1 add some resources.
3º Use trade as weapon if u have a good storage (even at the begining), mostly with ai opponents, sell them organics and rad resources get minerals, """!!!extremely!!!!!"""" important strategy in finite resources games.
Why? resource convertor looses a 50% in level 1 40% in level 2 20% (not secure about) in level 3, 5 years or more to take this tech.
you can trade ex-3000org+2000rad for 4000 minerals (loose of 20%).
-----
some tricks
puppet parties in enemy colonies they will abandon they empire, declare war on them they will give u the tech of the original empire.
Give this colonies to other empires (after scraping the buildings), mostly in direct or not direct contact, the relations between them will go badly (for contested systems).
Maybe (not secure yet), ruined planets too for this strategy (i dont know if they win the tech of the planet).
Avoid Mega Evil Empire if u can (u can win many with trade and so on), at the begining, u can colonize ruined better.
from a newbie player
|