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Old August 30th, 2004, 07:41 PM

gosho_mladenoff gosho_mladenoff is offline
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Default Re: Designable facilities in SE5!+cargo

something that was brought up breifly in the aaron hall chat sessions which comes to mind. there should be cargo with different types of flags and tags. Thus a fighter would have a certain cargo tag which gives them the following effects :in a fighter bay a fighter would have full cargo weight (mass), while in a cargo box it would take up 1/2 mass but would not be available during combat (due to the boxed nature of the fighters). Some facilities would have a flag or tag which would prevent them from moving off planet but would still take up cargo space (because their delicate or to bulky or cant be broken down to fit into regular cargo containers). no more worries about moving cities or facilities from planet to planet (although you could always make them mass hugely). This way it would make transporting populations harder as they would take up more cargo space if you didn't use proper life support cargo spaces. cryo freeze might lessen the space for pops but would not be good for anything else...
personally I think weapons should be modded the same way.
weapon flag#1 can target target types #2,3,4,6 thus blurring or taking out the traditional drone/seeker/etcc..
therfore you can create a seeker with a shipsized profile.
or a drone with a seeker sized profile.

anyways just some thoughts

ggm
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