Re: OT: Exports and textures
What do you mean "for keeping detail"? Exporting a file shouldn't remove geometry; all you might lose is some textures and such.
If I'm not mistaken, vertex colors are basically just an alternate way of texturing your models and in Wings you can't have both vertex colors and UV textures on your models at the same time; you can convert between the two, however, though you will lose detail when you convert from UV to vertex colors as there are many more points on the UV plane than there are vertices in a typical model!
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