Quote:
Chazar said:
Oh, one question to those who suggested Air&Water on the pretender: What for?
I mean, if you use your pretender for combat, ok, but otherwise its wasted, since the seraphs can forge enough items to cast all air/water globals already by themselves. Therefore I always avoid Air&Water on my pretender. I'd rather by a Wizards Tower if I have any spare points left!
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w2 is earlygame for expansion quickness .
you always can cast breath of winter which is good with caelums cold scale .
air 2 is for earlygame mistform + mirrorimage .
lategame you need it for magic travel ( cloud trapeze ) .