Re: Primitive mod: a bust
I've started a mod that starts at lower tech. You start with Gatling cannons, nuclear missiles (large one shot devestating) and rocket engines (tons of fuel, 1 movement)
I also created a new movement system: Engines (all ships can have a max of four all)that steadily increase to to require less fuel.
Then a drive system (one per ship) which adds bonus movement and supply.
------------------
Captain, I found your pants.
|