Re: Reproduction Bug?
Quote:
Roanon said:
And, the 1.x% (or whatever) per month is always rounded UP, so you even get 1 + 0.1% = 2 M. So, in many games, don't bother with the reproduction rate in the race setup as long as the net sum is positive.
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Note this is also per race on the planet. A colony ship with 4 different races on it will increase to 8M the turn after colonization. Have a few moons and you can generate 20 or more people per turn. 
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I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
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