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Originally posted by Jason2:
First, could anyone mod the sats and battlestations (and space/star) - they seem useless to me since they cannot move at all. They just seem to be plopped down in a random space on the tactical map and not worth having.... Or am I just using them wrong? I try placing them around warp points/planets - but everyone just flies away from them and then stays away. Shouldn't they be able to move at least 1 or 2 spaces a turn, or have their weapon ranges doubled a ship's (I mean a battlestation is pretty freakin huge)??
Even in the regular game, base mounts extend range on direct-fire weapons, making them powerful and fairly able to defend planets and warp points. Normal-game sat and WP mounts are also good, but don't increase range. Using long-range missiles on them can be good, though. Satellites with high-tech point-defense can be helpful to protect planets from missiles. However, the ideas to deploy them better, and to give them tactical thrusters, are good ones.
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Also, how do I change the atmosphere of a planet?
Atmosphere conVersion facility, I think...
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Finally, has anyone EVER gotten subjugation to work?? I will be massive compared to another empire, but they never make this treaty (or protectorate)... They seem to either defy me or surrender.
I think maybe the AI can't handle the concept yet - anyone seen the AI do this? I believe it works for human players in multi-player, however.
PvK