Quote:
Ed Kolis said:
Ooh, never even thought of doing this as a DO mod... heck, I never even *bought* DO 
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Finally, I plan on having the game's interface quite... inspired... by Angband. But I do not plan on using any Angband code; I wouldn't want to spoil the game for myself by peeking at the code, and besides, it's all C anyway and I don't like C very much!
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Well then, I'm not going to help. I don't do freeware, and I certainly don't do Java or any of it's clones.
Java or C# --- they're like C++ without the cool features and limited libraries. What's the point? In any case I'm not laughing... If I was going to write something like this from scratch I would have chosen Perl, Ruby or maybe Python.Why mess around with lowlevel stuff for a game that's not even graphics-intensive?
And writing a game from scratch when there's already plenty of suitable engines and similar games is just a waste of time --- IMO.
Good luck --- and I don't let me cynism deter you
