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Turn order in Strategic Combat
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June 14th, 2001, 01:27 AM
Nitram Draw
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Turn order in Strategic Combat
I think you are correct, SM needs one movement point to work. I think there might be one exception but I can't remember which one.
It was brought up recently as a suggestion to allow SM bases and planets.
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