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Beorne said:
I started playing Bard's Tale, Ultima IV, V, VI, then I approached Diablo. I remember the pure Hack&Slash of Diablo, and I didn't liked it. If I go for H&S and dont' bother the story I want a very deep system
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I didn't care for the original Diablo myself - ugly and tedious and shallow. The sequel, especially after the expansion, has been a different matter - I know I've gotten at least a couple thousand hours out of it.
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Vagrant Story (not really an RPG but beautiful) (PS)
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Vagrant Story was amazing. The atmosphere and attitude they managed to put into a game on the original playstation was ... incredible. The intro and cut scenes were great, and gameplay was very good and deep too. I still remember some of the bits of spoken dialogue though: "Reinforcements? I _am_ the reinforcements."
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Final Fantasy Tactic (PS)
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Another great one - definately not an RPG, but quite the turn based tactical battle game, with a tiny bit of RPG flavor mixed in.
Some of the others (Final Fantasy I-XXVI

) and Xenosaga, Xenogears, were quite good - FF too often had lame mechanics though, but nice storylines. Hmm - you didn't mention the Vandal Hearts games, or Ogre Battle/Ogre Tactics, which are rather like FFTactics or Suikoden. Brigandine was another fun turn-based fantasy army game.
And other good console RPGs included the Wild Arms series, and Skies of Arcadia (Dreamcast, but later ported I think), and a ... hybrid, Valkyrie Profile.
All of those have stayed in my collection, even as I moved across the country in a UHaul (sold about 50 console games though).
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