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deccan said:
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Alneyan said:
I must say my view is closer to Deccan. Torment is based on dialogue, its universe (which is borrowed from the pen and pencil RPG of the same name), but has little else to its name.
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Yeah, that's what I meant. Torment is really good, but it's so linear, even down to how the battles are supposed to go. That's why I say that it feels more like an adventure game, with RPG (as in computer RPG) elements tacked on.
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I didn't find it _too_ linear, but frankly - RPGs, even pen and pencil ones, _are_ linear. You don't go running into the Cave of Demons when you should be fighting the goblins first, or at least if you do - you make new characters pretty soon.
And the dialogue, sorry, but that's what RPGs are
about : Role Playing. Planescape had boatloads more role playing than most, even if you didn't like the battle system and whatnot. Baldur's Gate 2, similarly, has a good amount of 'RP' in its game.