Quote:
Ruatha said:
Hmm, perhaps you can delete those savegamefolders if you don't like them???
That is not PBW files, that ordinary playerfiles....
there is a path.txt in the seiv folder, open tgat and make sure it says
none
and not a mod name in it, if not change that.
The companion saves a original copy of the path.txt but I'm at work now and don't remember what it's called.
The Modlauncher edits the same file, but the modlauncher only switches back when you close the program, the companion is supposed to switch it back after 200 milliseconds.
When you run modded games with the savegame in the main savegame directory, can you still view combats then??
Whne started from the modlauncher?
I though it looked for the combat.cmb in the mod directory.
Hmm, perhaps it doesn't if there is no savegame directory there..
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Couldn't view combats with companion, but can with mod launcher.
OK, and here I show my utter ignorance - where is the path.txt (and I mean exactly)?