Quote:
JJ_Colorado said:
Cainehill,
What do you mean that the Earth Mother is crippled by the way that trampling works? It seems really effective (trampling) in my experience.
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As others have mentioned, trample is ... less than effective against a number of opponents - ethereal for instance, and I believe it's not only against ethereal opponents.
And the real problem is that you can't do _anything_ about it. A unit that can trample, will trample, against anything less than its own size. So - as others mentioned, the nice Hellsword, or Bloodthorn does nothing for you, and it's not only the life-stealing weapons that are thus useless. Ember - nope, not going to get the 1-hex area of effect fire and cold attack. Ditto for other weapons.
Thus, a large trampling commander is screwed - it's okay for dealing with ... peasants, but, in my experience, loses to any halfway decently magicked combatant commander, simply because the trample doesn't work.
(For example: my scout watched _two_ very well equipped golems lose to one VQ. In fact - the VQ was unconscious, and the tramplers _STILL_ couldn't do anything to her - they'd trample, the VQ would shift about the battlefield in her sleep, and the golems kept losing fatigue until the VQ woke up and finished things. This, despite the fact that the golems had good weapons.)