Quote:
Cainehill said:
Personally - I think it sucks that you have to have decent nature magic on your pretender to get healing, depending on your nation.
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Why? It's logical. You don't expect healing from anything "unnatural" like Fire or Death. You might expect "healing" by stealing someone else's life essence (via Blood magic, in Dom game terms). The fact that moderate levels of Nature magic are required is both for game balance, and that the healing of severe wounds is supposed to be "miraculous", thus not commonplace (ie: easy).