quote:
Originally posted by LCC:
The way the AI is now makes it unpredictable. That may be the intended effect. You never know if a fleet passing through is going to warp onwards, return home, or attack. So far as defenses go, the AI defends with sats, WP, and bases - not fleets. I recall some very tough bases to crack made by the Cue Cappa and Phong. I also recall some Terran and Xichung planets that had far too many seeker WP for comfort...
Well, the AI can use improvement with weapon platforms as well. Something to make them jettison old designs and build new ones at least so you don't keep running into ones with CSM I's 100 turns into the game.
I must say I was pleasantly(?) surprised to find the Pyrochette race laying a rather large amount of mines (100+!) on a warp point bordering our systems. THAT was an improvement, and probably karmic retribution for me since I tend to use mines quite a bit.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
[This message has been edited by Sinapus (edited 13 June 2001).]